
// 1 - wall
// 2 - steel wall
// 3 - trees
// 4 - water
// 5 - ice
module.exports.map = [
    [0,0,0,0,0,0,2,2,0,0,1,1,0,0,1,1,0,0,1,1,0,0,2,2,0,0],
    [0,0,0,0,0,0,2,2,0,0,1,1,0,0,1,1,0,0,1,1,0,0,2,2,0,0],
    [0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0],
    [0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,0,0,0],
    [0,0,1,1,0,0,1,1,0,0,0,0,2,2,0,0,0,0,2,2,0,0,2,2,2,2],
    [0,0,1,1,0,0,1,1,0,0,0,0,2,2,0,0,0,0,2,2,0,0,2,2,2,2],
    [0,0,1,1,0,0,0,0,0,0,1,1,0,0,2,2,1,1,0,0,0,0,0,0,2,2],
    [0,0,1,1,0,0,0,0,0,0,1,1,0,0,2,2,1,1,0,0,0,0,0,0,2,2],
    [0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0,2,2,0,0,0,0],
    [0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0,2,2,0,0,0,0],
    [0,0,0,0,2,2,0,0,1,1,0,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0],
    [0,0,0,0,2,2,0,0,1,1,0,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0],
    [2,2,0,0,2,2,0,0,0,0,1,1,0,0,2,2,0,0,0,0,2,2,1,1,0,0],
    [2,2,0,0,2,2,0,0,0,0,1,1,0,0,2,2,0,0,0,0,2,2,1,1,0,0],
    [0,0,0,0,1,1,1,1,0,0,1,1,0,0,0,0,0,0,1,1,2,2,0,0,0,0],
    [0,0,0,0,1,1,1,1,0,0,1,1,0,0,0,0,0,0,1,1,2,2,0,0,0,0],
    [0,0,2,2,1,1,1,1,0,0,1,1,1,1,0,0,1,1,1,1,0,0,0,0,1,1],
    [0,0,2,2,1,1,1,1,0,0,1,1,1,1,0,0,1,1,1,1,0,0,0,0,1,1],
    [0,0,1,1,0,0,0,0,0,0,1,1,2,2,0,0,0,0,0,0,0,0,1,1,1,1],
    [0,0,1,1,0,0,0,0,0,0,1,1,2,2,0,0,0,0,0,0,0,0,1,1,1,1],
    [0,0,0,0,0,0,1,1,0,0,1,1,1,1,2,2,0,0,2,2,0,0,0,0,1,1],
    [0,0,0,0,0,0,1,1,0,0,1,1,1,1,2,2,0,0,2,2,0,0,0,0,1,1],
    [1,1,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,2,2,0,0,0,0],
    [1,1,0,0,1,1,1,1,0,0,0,1,1,1,1,0,0,0,1,1,2,2,0,0,0,0],
    [1,1,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,1,1,1,1,1,1,0,0],
    [1,1,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,1,1,1,1,1,1,0,0]
];

module.exports.enemies = [3,3,1,1,2,2,2,2,4,4,4,4,1,1,2,2,4,4,2,2]; //todo
